//
// Created by lqk on 2022/1/30.
//

#ifndef QUADCEREBELLUM_QUADRUPEDSTATE_H
#define QUADCEREBELLUM_QUADRUPEDSTATE_H
#include "Eigen/Core"

class QuadrupedState {

    Eigen::Vector3d m_footsPosition[4];
};


#endif //QUADCEREBELLUM_QUADRUPEDSTATE_H
